About Me

  • Hello there! I'm Mohd Raghib Khan, a passionate and skilled software developer with a focus on game development and immersive experiences. My journey in the world of technology has been shaped by my works in Unity 3D and Unreal Engine 5.
  • I leverage C# to create robust and efficient solutions. I take pride in writing clean, maintainable code that ensures the scalability of my projects.
  • I have a developing understanding of Unity 3D, a powerful game development engine that allows me to bring creative visions to life. From crafting engaging gameplay mechanics to designing visually stunning environments, I thrive on the challenges that game development presents. I actively contribute to and manage projects on GitHub.
  • I embrace the principles of Object-Oriented Programming as a foundation for creating robust and maintainable software. Through encapsulation, inheritance, and polymorphism, I structure my code to enhance reusability and facilitate the development of complex systems.

Technical Skills

Game Engines

Unity 3d and Unreal Engine 5

Programming Languages

C#, Java, C++, Blueprints(Visual Scripting)

Designing

Game Design Document (GDD) & Environment Design

Others

Git, Github, Basic Blender, Gimp, Ms Office

Projects & Works

These are my projects and some of the published works.
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COOK IT ALL

Cook it all is a top down based cooking simulation, casual puzzle based game where you have to cook dishes and serve them to the customers within the given amount of time. Designed the game environment, created player movement and interaction mechanics, state machine implementation and unity particle effects with C# scripting.
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RESCUE OPS: STRIKES

Rescue Ops: Strikes is a First person shooter game, where you have to invade the enemy base where Hostages are kept and save them. Implemented Player movement and interaction mechanics. Created player and enemy AI animation with state machine. Game Design Documentation of the game.
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GUARDIANS OF PLANET-R

Guardians of Planet-R is a 3d space shooting game. Created in Unity 3d, used C# scripting for player mechanics. Created simple path animation, implemented unity collisions and particle system.
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ROCKET 2.5D

Rocket 2.5D is a hyper-casual game where you have to fly your rocket to reach the end point by passing through different obstacles which then advances you to the next level. Designed the levels and created player movement mechanics, collisions and particles in Unity 3d.
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DEFENSE SHOWDOWN-KINGDOMS

(In Progress)Defense Showdown-Kingdoms is a tower defense strategy game where you have to place towers to defend your castle from the enemies. Path based system Implementation using C# scripts

Education & Certificates

Bachelor of Technology, Computer Science and Engineering - IILM COLLEGE OF ENGINEERING AND TECHNOLOGY, GREATER NOIDA (was Affiliated To AKTU, Lucknow) JULY 2019 - JULY 2023

C# Unity Game Developer Certificate - Show Credential

Contact Me

I am currently looking for a Job. Please Contact me for any queries.